Building high-performance C++ systems, lock-free data structures, and real-time simulations
C++ • Multithreading • Lock-Free • CPU Affinity • Cache Optimization
Lock-free SPSC ring buffer with tuned wait strategies and benchmarked throughput/latency performance.
Real-time drone simulation with deterministic physics and stable control systems.
Real-time profiling tool for identifying runtime bottlenecks and performance regressions.
GPU shader-based reveal system optimized for real-time rendering.
A first-person psychological horror game built with dynamic rule-based gameplay systems.
A stylized stealth-horror prototype featuring AI-driven enemy behavior and player evasion mechanics.
A multiplayer capture-the-flag prototype with networked gameplay systems and team-based objectives.