Gameplay / Stealth Project
Stuffed Animal Nightmares
A stealth game where a stuffed bunny protects its owner by fighting their nightmares.
Highlights
- Stealth built around positioning and timing, not combat
- Enemies react to player movement through line of sight
- AI-driven tension that punishes careless movement
- Interior spaces designed for hiding, flanking, and careful navigation
Tech
Unreal Engine 5
C++
AI
Stealth Gameplay
Level Layout — Playground and Neighborhood Environment
Blungamin — The Main Character