Gameplay / Stealth Project Stuffed Animal Nightmares A stealth game where a stuffed bunny protects its owner by fighting their nightmares. Highlights Stealth built around positioning and timing, not combat Enemies react to player movement through line of sight AI-driven tension that punishes careless movement Interior spaces designed for hiding, flanking, and careful navigation Tech Unreal Engine 5 C++ AI Stealth Gameplay Level Layout — Playground and Neighborhood Environment Blungamin — The Main Character